Codex · Buildings

Buildings

What every structure on a colony does, what it unlocks, and how its cost climbs with each level. All 20 entries, with the numbers read live from the game's own tables.

Metal Mine
Extracts the metal used by construction, ship hulls, armour and early expansion.
⛏ Resource Production×1.5 per level 60 metal, 15 crystal
Crystal Mine
Produces crystal for laboratories, drives, probes and advanced ship systems.
⛏ Resource Production×1.5 per level 48 metal, 24 crystal
Deuterium Synthesizer
Extracts deuterium, the fuel for fleet movement and advanced technologies.
⛏ Resource Production×1.5 per level 225 metal, 75 crystal
Solar Plant
Generates planetary energy without consuming fuel.
⛏ Resource Production×1.5 per level 75 metal, 30 crystal
Fusion Reactor
Converts deuterium into dense energy for planets with growing power demand.
⛏ Resource Production×1.8 per level 900 metal, 360 crystal, 180 deuterium
Robotics Factory
Automates construction work and reduces building upgrade times.
🏭 Industry & Research×2 per level 400 metal, 120 crystal, 200 deuterium
Nanite Factory
Deploys self-replicating builders that massively reduce construction time.
🏭 Industry & Research×2 per level 500,000 metal, 250,000 crystal, 50,000 deuterium
Shipyard
Builds ships and planetary defences faster with every level.
🏭 Industry & Research×2 per level 400 metal, 200 crystal, 100 deuterium
Research Laboratory
Runs planetary research programs and shortens technology upgrade times.
🏭 Industry & Research×2 per level 200 metal, 400 crystal, 200 deuterium
Orbital Shipyard
Moves heavy production into orbit and adds high-capacity fleet construction.
🏭 Industry & Research×2 per level 4,000,000 metal, 2,000,000 crystal, 500,000 deuterium
Metal Storage
Raises the metal cap so production does not overflow while you save.
📦 Storage×2 per level 1,000 metal
Crystal Storage
Raises the crystal cap for research and high-tech stockpiles.
📦 Storage×2 per level 1,000 metal, 500 crystal
Deuterium Tank
Raises the deuterium cap for fuel reserves and advanced research.
📦 Storage×2 per level 1,000 metal, 1,000 crystal
Housing Complex
Increases population capacity for colonists and crew.
👥 Population & Food×1.6 per level 800 metal, 400 crystal
Amenity Center
Improves colony morale and accelerates population growth.
👥 Population & Food×1.7 per level 1,200 metal, 600 crystal, 200 deuterium
Hydroponic Farm
Produces food to sustain population growth and ground forces.
👥 Population & Food×1.5 per level 500 metal, 300 crystal, 100 deuterium
Bio-Dome
Produces climate-stable food even on harsh planets.
👥 Population & Food×1.8 per level 3,000 metal, 2,000 crystal, 500 deuterium
Barracks
Trains regular ground troops and expands troop training throughput.
⚔ Military×2 per level 50,000 metal, 25,000 crystal, 10,000 deuterium
Robotic Assembly Plant
Manufactures robotic assault units with high ground combat power.
⚔ Military×2.5 per level 500,000 metal, 300,000 crystal, 200,000 deuterium
Bunker
Fortifies defending troops beneath the surface.
⚔ Military×3 per level 200,000 metal, 100,000 crystal, 50,000 deuterium
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