Codex · Research

Energy Technology

The gateway technology behind the tree.

What it does

Speeds all research by 2.5% per level and opens major propulsion, weapons and power branches.

Energy Technology is both a dependency hub and a permanent research-speed multiplier. Early levels open whole branches; later levels shorten every future project.

What it enables

Combustion and Impulse Drives, Fusion Plant, laser and plasma chains, Hyperspace and Graviton research.

⚡ Prerequisite for advanced ships, defenses and research.

📈 Economy

Cost for level 1

Crystal
800
Deuterium
400

Research time depends on the Research Laboratory level, the Intergalactic Research Network and the universe speed.

Cost per level

Each level multiplies the previous cost by ×2, so each further level gets steadily more expensive the further you push it.

To levelMetalCrystalDeuterium
10800400
201,600800
5012,8006,400
100409,600204,800
15013,107,2006,553,600

Requirements

RequirementTypeLevel
Robotics Factory Planet 1

Every one of these must be met before Energy Technology can be ordered.

What it unlocks

UnlockedTypeAt level
Combustion Drive Research 1
Laser Technology Research 2
Deflector Screen Systems Research 3
Fusion Reactor Building 3
Heavy Laser Defense 3
Ship Design Technology Research 3
Ion Technology Research 4
Hyperspace Technology Research 5
Impulse Drive Research 5
Reinforced Armour Engineering Research 5
Barrier Generator Systems Research 6
Gauss Cannon Defense 6
Gauss Railgun (module) Ship module 6
Xenobiology & Archaeology Research 6
Ablative Citadel Engineering Research 8
Plasma Technology Research 8
Plasma Turret Defense 8
Capital Aegis (module) Ship module 9
Capital Aegis Systems Research 9
Capital Fold Drive Engineering Research 10
Graviton Technology Research 12

More research

See the full technology list or return to the codex index.

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