Make the heaviest defensive weapon hit harder.
Raises Plasma Turret firepower by 2% per level and unlocks the strongest standard defence weapon.
Plasma Technology strengthens every existing and future Plasma Turret by 2% per level. It is a focused late-game multiplier for worlds built around high-impact static defence.
Plasma Turrets with permanent firepower scaling for high-value defensive strongholds.
Unlocks plasma weapons and adds +2% Plasma firepower per level to turrets, cannons and lances.
Research time depends on the Research Laboratory level, the Intergalactic Research Network and the universe speed.
Each level multiplies the previous cost by ×2, so each further level gets steadily more expensive the further you push it.
| To level | Metal | Crystal | Deuterium |
|---|---|---|---|
| 1 | 2,000 | 4,000 | 1,000 |
| 2 | 4,000 | 8,000 | 2,000 |
| 5 | 32,000 | 64,000 | 16,000 |
| 10 | 1,024,000 | 2,048,000 | 512,000 |
| 15 | 32,768,000 | 65,536,000 | 16,384,000 |
| Requirement | Type | Level |
|---|---|---|
| Energy Technology | Research | 8 |
| Ion Technology | Research | 5 |
| Laser Technology | Research | 10 |
Every one of these must be met before Plasma Technology can be ordered.
| Unlocked | Type | At level |
|---|---|---|
| Plasma Cannon (module) | Ship module | 7 |
| Plasma Turret | Defense | 7 |
| Capital Plasma Lance (module) | Ship module | 10 |
See the full technology list or return to the codex index.