Codex · Research

Weapons Technology

Every weapon system hits harder.

What it does

Raises attack damage for every ship and planetary defence by 10% per level.

Weapons Technology multiplies the attack value of existing and future forces. It improves every combat stack without requiring another ship to be built.

What it enables

Empire-wide offensive scaling and access to invasion and capital-ship research paths.

⚔ All ships and defenses deal +{pct}% attack damage.

⚔ Combat

Cost for level 1

Metal
800
Crystal
200

Research time depends on the Research Laboratory level, the Intergalactic Research Network and the universe speed.

Cost per level

Each level multiplies the previous cost by ×2, so each further level gets steadily more expensive the further you push it.

To levelMetalCrystalDeuterium
18002000
21,6004000
512,8003,2000
10409,600102,4000
1513,107,2003,276,8000

Requirements

None — available from the start, with no research or building gate.

What it unlocks

UnlockedTypeAt level
Gauss Cannon Defense 3
Planetary Invasion Technology Research 5
Gauss Railgun (module) Ship module 7
Capital Plasma Lance (module) Ship module 10
Titan Construction Technology Research 10

More research

See the full technology list or return to the codex index.

Start a free empire No download. Runs in the browser and on mobile.