Codex · Research

Shielding Technology

Absorb more before armour is touched.

What it does

Raises shield points for every ship and planetary defence by 10% per level.

Shielding Technology improves the first defensive layer of every combat unit. Balanced shields, hull and weapons create more reliable battle outcomes.

What it enables

Prerequisite levels for Deflector Screen, Barrier Generator and Capital Aegis research.

All ships and defenses gain +{pct}% shield points. Dedicated shield-module research is required separately.

⚔ Combat

Cost for level 1

Metal
1,000

Research time depends on the Research Laboratory level, the Intergalactic Research Network and the universe speed.

Cost per level

Each level multiplies the previous cost by ×2, so each further level gets steadily more expensive the further you push it.

To levelMetalCrystalDeuterium
11,00000
22,00000
516,00000
10512,00000
1516,384,00000

Requirements

None — available from the start, with no research or building gate.

What it unlocks

UnlockedTypeAt level
Gauss Cannon Defense 1
Deflector Screen (module) Ship module 2
Deflector Screen Systems Research 2
Heavy Fighter Ship 2
Recycler Ship 2
Small Shield Dome Defense 2
Barrier Generator (module) Ship module 5
Barrier Generator Systems Research 5
Hyperspace Technology Research 5
Large Shield Dome Defense 6
Capital Aegis (module) Ship module 9
Capital Aegis Systems Research 9

More research

See the full technology list or return to the codex index.

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