Send fleets beyond predictable space.
Unlocks expeditions and improves their positive discovery chance and rich-field rewards.
Expedition Technology creates a repeatable exploration economy. Higher levels shift more outcomes toward discoveries and increase the yield of rich resource fields.
Expedition missions, Dark Matter finds, resource discoveries, recovered ships and the Xenobiology path.
🔭 Better loot and discovery rates on expeditions.
Research time depends on the Research Laboratory level, the Intergalactic Research Network and the universe speed.
Each level multiplies the previous cost by ×2, so each further level gets steadily more expensive the further you push it.
| To level | Metal | Crystal | Deuterium |
|---|---|---|---|
| 1 | 4,000 | 8,000 | 4,000 |
| 2 | 8,000 | 16,000 | 8,000 |
| 5 | 64,000 | 128,000 | 64,000 |
| 10 | 2,048,000 | 4,096,000 | 2,048,000 |
| 15 | 65,536,000 | 131,072,000 | 65,536,000 |
None — available from the start, with no research or building gate.
| Unlocked | Type | At level |
|---|---|---|
| Xenobiology & Archaeology | Research | 2 |
See the full technology list or return to the codex index.