Der Planet denkt schneller.
Betreibt planetare Forschungsprogramme und verkürzt Technologie-Ausbauzeiten.
Labore öffnen Technologien, Schiffe und strategische Optionen. Ein zu niedriges Labor macht ein starkes Imperium langsam.
Schaltet Antriebe, Waffen, Wirtschaftstechnologie, Spionage und fortgeschrittene Einheiten frei.
Building time depends on the planet’s Robotics Factory and Nanite Factory levels and on the universe speed, so it is not a fixed number.
Each level multiplies the previous cost by ×2, so each further level gets steadily more expensive the further you push it.
| To level | Metal | Crystal | Deuterium |
|---|---|---|---|
| 1 | 200 | 400 | 200 |
| 2 | 400 | 800 | 400 |
| 5 | 3,200 | 6,400 | 3,200 |
| 10 | 102,400 | 204,800 | 102,400 |
| 15 | 3,276,800 | 6,553,600 | 3,276,800 |
None — available from the start, with no research or building gate.
| Unlocked | Type | At level |
|---|---|---|
| Armour Plating | Research | 3 |
| Deflector Screen Systems | Research | 3 |
| Ship Design Technology | Research | 5 |
| Barrier Generator Systems | Research | 6 |
| Reinforced Armour Engineering | Research | 6 |
| Colonisation Doctrine | Research | 8 |
| Ablative Citadel Engineering | Research | 10 |
| Capital Aegis Systems | Research | 10 |
| Capital Fold Drive Engineering | Research | 11 |
| Titan Construction Technology | Research | 12 |
The four races share the same building rules but not the same hardware — each one names and renders it differently, and applies its own combat multipliers from its race profile.
See all buildings or return to the codex index.