Codex · Buildings

Amenity Center

Моральный дух ускоряет рост.

What it does

Улучшает моральный дух колонии и ускоряет рост населения.

Досуг сохраняет колонистам продуктивность и ускоряет рост. Мягкая инфраструктура с жестким эффектом.

What it enables

Быстрее заполняет жилую вместимость и укрепляет долгосрочный рост колонии.

👥 Population & Food Occupies a building field

Cost for level 1

Metal
1,200
Crystal
600
Deuterium
200

Building time depends on the planet’s Robotics Factory and Nanite Factory levels and on the universe speed, so it is not a fixed number.

Cost per level

Each level multiplies the previous cost by ×1.7, so each further level gets steadily more expensive the further you push it.

To levelMetalCrystalDeuterium
11,200600200
22,0401,020340
510,0235,0121,671
10142,30671,15323,718
152,020,5341,010,267336,756

Requirements

None — available from the start, with no research or building gate.

How each race builds it

The four races share the same building rules but not the same hardware — each one names and renders it differently, and applies its own combat multipliers from its race profile.

Terran Amenity Center — Terran Directorate building
Terran Amenity Center
Standard Directorate infrastructure with broad operational reliability.
Lattice Amenity Center — Auralith Concord building
Lattice Amenity Center
Crystalline infrastructure grown around resonant mineral channels.
Brood Amenity Center — Varkesh Brood building
Brood Amenity Center
Organic infrastructure grown from biomass, nerve clusters and hardened carapace.
Assembly Amenity Center — Synthera Assembly building
Assembly Amenity Center
Machine infrastructure built from modular processors, forges and self-checking control loops.

More buildings

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