De la capacité orbitale pour les grands projets.
Déplace la production lourde en orbite et ajoute une construction de flotte à haute capacité.
Les chantiers orbitaux soulagent la production planétaire et rendent gérables les grands programmes de flotte.
Ajoute une capacité de production parallèle pour les flottes tardives et les programmes de vaisseaux spéciaux.
Building time depends on the planet’s Robotics Factory and Nanite Factory levels and on the universe speed, so it is not a fixed number.
Each level multiplies the previous cost by ×2, so each further level gets steadily more expensive the further you push it.
| To level | Metal | Crystal | Deuterium |
|---|---|---|---|
| 1 | 4,000,000 | 2,000,000 | 500,000 |
| 2 | 8,000,000 | 4,000,000 | 1,000,000 |
| 5 | 64,000,000 | 32,000,000 | 8,000,000 |
| 10 | 2,048,000,000 | 1,024,000,000 | 256,000,000 |
| 15 | 65,536,000,000 | 32,768,000,000 | 8,192,000,000 |
| Requirement | Type | Level |
|---|---|---|
| Hyperspace Technology | Research | 6 |
| Nanite Factory | Planet | 3 |
| Shipyard | Planet | 8 |
Every one of these must be met before Orbital Shipyard can be ordered.
| Unlocked | Type | At level |
|---|---|---|
| Titan | Ship | 3 |
The four races share the same building rules but not the same hardware — each one names and renders it differently, and applies its own combat multipliers from its race profile.
See all buildings or return to the codex index.