Codex · Races

Auralith Concord

Resonant crystalline minds that turn mineral worlds into precision industry.

Profile

Crystal Aliens Strategic Cold worldsCrystalline worldsMineral worlds

Crystal-rich research economy with resilient shields and cold/mineral world preference.

Fleet doctrine. Shield-heavy ships with strong sensors and crystal-intensive upgrades.

Technology identity

Production modifiers

Every race pays for its bonuses somewhere — a race with only positive modifiers would be a strictly dominant pick, so each advantage below is balanced by a cost elsewhere in the table.

ModifierMultiplierChange
Metal output ×0.98 -2%
Crystal output ×1.13 +13%
Deuterium output ×1 —
Energy output ×1.06 +6%
Food output ×0.96 -4%
Population growth ×0.94 -6%
Build speed ×1 —
Research speed ×1.04 +4%
Ship build speed ×0.98 -2%

Combat modifiers

These multiply the base stats listed on every ship and defense page.

Applies toStatMultiplierChange
Ships Attack ×0.97 -3%
Ships Shield ×1.14 +14%
Ships Hull ×1.05 +5%
Ships Speed ×0.98 -2%
Ships Cargo ×1 —
Defenses Attack ×0.98 -2%
Defenses Shield ×1.16 +16%
Defenses Hull ×1.08 +8%

Strengths and weaknesses

Strengths

Weaknesses

Opening plan

Fleet of the Auralith Concord

The same hulls every race can build, as this one names and renders them.

Shard Interceptor — Auralith Concord Light Fighter
Shard Interceptor
Fast refractive screen fighter with excellent shield coupling.
Resonance Cruiser — Auralith Concord Cruiser
Resonance Cruiser
Crystalline hull geometry tuned for shield resonance and low thermal waste.
Auralith Bastion — Auralith Concord Battleship
Auralith Bastion
Crystalline hull geometry tuned for shield resonance and low thermal waste.
Seed Lattice — Auralith Concord Colony Ship
Seed Lattice
Crystalline hull geometry tuned for shield resonance and low thermal waste.

More races

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