Codex · Ships

Colony Ship

Indispensable pour fonder de nouvelles colonies.

Base stats

Attack
50
Shield
100
Hull
3,000
Speed
2,500
Cargo
7,500
Fuel / unit
2
Crew
100

Base values before research and race modifiers. Weapons Technology raises attack, Shielding Technology raises shields and Armour Technology raises hull, each by 10% of the base per level.

Cost to build

Metal
10,000
Crystal
20,000
Deuterium
10,000
Build time
16h

Base shipyard time. A higher Shipyard, Nanite Factory or Orbital Shipyard builds it faster.

Requirements

RequirementTypeLevel
Impulse Drive Research 4
Shipyard Planet 4

Every one of these must be met before Colony Ship can be ordered.

How each race builds it

The four races share the same ship rules but not the same hardware — each one names and renders it differently, and applies its own combat multipliers from its race profile.

Directorate Colony Ship — Terran Directorate ship
Directorate Colony Ship
Reliable modular hull used by Terran command fleets.
Seed Lattice — Auralith Concord ship
Seed Lattice
Crystalline hull geometry tuned for shield resonance and low thermal waste.
Spore Seeder — Varkesh Brood ship
Spore Seeder
Grown organism bred for pressure, replacement speed and instinctive formation behavior.
Seed Constructor — Synthera Assembly ship
Seed Constructor
Distributed machine craft optimized for precise logistics and attrition control.

More ships

See all ships or return to the codex index.

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