Codex · Buildings

Bio-Dome

Stabile Nahrung trotz Klima.

What it does

Produziert klimastabile Nahrung selbst auf unwirtlichen Planeten.

Biokuppeln puffern extreme Temperaturen und machen die Nahrungsproduktion planbarer. Stark auf schwierigen Kolonien.

What it enables

Macht schwierige Kolonien tragfähig und schützt das Wachstum vor Temperaturabzügen.

👥 Population & Food Occupies a building field

Cost for level 1

Metal
3,000
Crystal
2,000
Deuterium
500

Building time depends on the planet’s Robotics Factory and Nanite Factory levels and on the universe speed, so it is not a fixed number.

Cost per level

Each level multiplies the previous cost by ×1.8, so each further level gets steadily more expensive the further you push it.

To levelMetalCrystalDeuterium
13,0002,000500
25,4003,600900
531,49320,9965,249
10595,078396,71999,180
1511,244,4027,496,2681,874,067

Requirements

None — available from the start, with no research or building gate.

How each race builds it

The four races share the same building rules but not the same hardware — each one names and renders it differently, and applies its own combat multipliers from its race profile.

Terran Bio-Dome — Terran Directorate building
Terran Bio-Dome
Standard Directorate infrastructure with broad operational reliability.
Lattice Bio-Dome — Auralith Concord building
Lattice Bio-Dome
Crystalline infrastructure grown around resonant mineral channels.
Brood Bio-Dome — Varkesh Brood building
Brood Bio-Dome
Organic infrastructure grown from biomass, nerve clusters and hardened carapace.
Assembly Bio-Dome — Synthera Assembly building
Assembly Bio-Dome
Machine infrastructure built from modular processors, forges and self-checking control loops.

More buildings

See all buildings or return to the codex index.

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