Codex · Buildings

Bio-Dome

Stabilní potraviny navzdory klimatu.

What it does

Produkuje potraviny nezávisle na klimatu i na nehostinných planetách.

Biokupole tlumí extrémní teploty a činí produkci potravin předvídatelnější. Silné na obtížných koloniích.

What it enables

Dělá obtížné kolonie životaschopnými a chrání růst před teplotními postihy.

👥 Population & Food Occupies a building field

Cost for level 1

Metal
3,000
Crystal
2,000
Deuterium
500

Building time depends on the planet’s Robotics Factory and Nanite Factory levels and on the universe speed, so it is not a fixed number.

Cost per level

Each level multiplies the previous cost by ×1.8, so each further level gets steadily more expensive the further you push it.

To levelMetalCrystalDeuterium
13,0002,000500
25,4003,600900
531,49320,9965,249
10595,078396,71999,180
1511,244,4027,496,2681,874,067

Requirements

None — available from the start, with no research or building gate.

How each race builds it

The four races share the same building rules but not the same hardware — each one names and renders it differently, and applies its own combat multipliers from its race profile.

Terran Bio-Dome — Terran Directorate building
Terran Bio-Dome
Standard Directorate infrastructure with broad operational reliability.
Lattice Bio-Dome — Auralith Concord building
Lattice Bio-Dome
Crystalline infrastructure grown around resonant mineral channels.
Brood Bio-Dome — Varkesh Brood building
Brood Bio-Dome
Organic infrastructure grown from biomass, nerve clusters and hardened carapace.
Assembly Bio-Dome — Synthera Assembly building
Assembly Bio-Dome
Machine infrastructure built from modular processors, forges and self-checking control loops.

More buildings

See all buildings or return to the codex index.

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