Morálka zrychluje růst.
Zlepšuje morálku kolonie a zrychluje růst populace.
Zázemí pro volný čas udržuje kolonisty produktivní a zrychluje růst. Měkká infrastruktura s tvrdým dopadem.
Obytná kapacita se plní rychleji a dlouhodobý růst kolonie sílí.
Building time depends on the planet’s Robotics Factory and Nanite Factory levels and on the universe speed, so it is not a fixed number.
Each level multiplies the previous cost by ×1.7, so each further level gets steadily more expensive the further you push it.
| To level | Metal | Crystal | Deuterium |
|---|---|---|---|
| 1 | 1,200 | 600 | 200 |
| 2 | 2,040 | 1,020 | 340 |
| 5 | 10,023 | 5,012 | 1,671 |
| 10 | 142,306 | 71,153 | 23,718 |
| 15 | 2,020,534 | 1,010,267 | 336,756 |
None — available from the start, with no research or building gate.
The four races share the same building rules but not the same hardware — each one names and renders it differently, and applies its own combat multipliers from its race profile.
See all buildings or return to the codex index.