Codex · Defenses

Rocket Launcher

Ucuz temel gezegen savunması.

Base stats

Attack
80
Shield
20
Hull
200

Base values before research and race modifiers. Weapons Technology raises attack, Shielding Technology raises shields and Armour Technology raises hull, each by 10% of the base per level.

Cost to build

Metal
2,000
Build time
1h

Base shipyard time. Defenses share the shipyard queue, so Shipyard and Nanite Factory levels apply.

Requirements

RequirementTypeLevel
Shipyard Planet 1

Every one of these must be met before Rocket Launcher can be ordered.

How each race builds it

The four races share the same defense rules but not the same hardware — each one names and renders it differently, and applies its own combat multipliers from its race profile.

Terran Rocket Launcher — Terran Directorate defense
Terran Rocket Launcher
A conventional defense node designed for dependable layered protection.
Prism Rocket Launcher — Auralith Concord defense
Prism Rocket Launcher
Defense architecture built to bend incoming fire into layered shield fields.
Carapace Rocket Launcher — Varkesh Brood defense
Carapace Rocket Launcher
Static defense bioform grown to absorb punishment and punish close approaches.
Grid Rocket Launcher — Synthera Assembly defense
Grid Rocket Launcher
Predictive defense node linked into machine targeting networks.

More defenses

See all defenses or return to the codex index.

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