Codex · Defenses

Ion Cannon

Orta oyunda sağlam güç sunan iyon tabanlı savunma tareti.

Base stats

Attack
150
Shield
500
Hull
1,600

Base values before research and race modifiers. Weapons Technology raises attack, Shielding Technology raises shields and Armour Technology raises hull, each by 10% of the base per level.

Cost to build

Metal
5,000
Crystal
3,000
Build time
6h

Base shipyard time. Defenses share the shipyard queue, so Shipyard and Nanite Factory levels apply.

Requirements

RequirementTypeLevel
Ion Technology Research 4
Shipyard Planet 4

Every one of these must be met before Ion Cannon can be ordered.

How each race builds it

The four races share the same defense rules but not the same hardware — each one names and renders it differently, and applies its own combat multipliers from its race profile.

Terran Ion Cannon — Terran Directorate defense
Terran Ion Cannon
A conventional defense node designed for dependable layered protection.
Prism Ion Cannon — Auralith Concord defense
Prism Ion Cannon
Defense architecture built to bend incoming fire into layered shield fields.
Carapace Ion Cannon — Varkesh Brood defense
Carapace Ion Cannon
Static defense bioform grown to absorb punishment and punish close approaches.
Grid Ion Cannon — Synthera Assembly defense
Grid Ion Cannon
Predictive defense node linked into machine targeting networks.

More defenses

See all defenses or return to the codex index.

Start a free empire No download. Runs in the browser and on mobile.