Codex · Buildings

Bunker

Ostatnia linia pod powierzchnią.

What it does

Okopuje broniące się oddziały pod powierzchnią planety.

Gdy floty padają, bunkier utrzymuje twoje wojska lądowe w gotowości bojowej. Mocny na światach rdzeniowych i spornych koloniach.

What it enables

Utrudnia inwazję na kluczowe światy i zachowuje obronę pod bombardowaniem.

⚔ Military Occupies a building field

Cost for level 1

Metal
200,000
Crystal
100,000
Deuterium
50,000

Building time depends on the planet’s Robotics Factory and Nanite Factory levels and on the universe speed, so it is not a fixed number.

Cost per level

Each level multiplies the previous cost by ×3, so each further level gets steadily more expensive the further you push it.

To levelMetalCrystalDeuterium
1200,000100,00050,000
2600,000300,000150,000
516,200,0008,100,0004,050,000
103,936,600,0001,968,300,000984,150,000
15956,593,800,000478,296,900,000239,148,450,000

Requirements

None — available from the start, with no research or building gate.

How each race builds it

The four races share the same building rules but not the same hardware — each one names and renders it differently, and applies its own combat multipliers from its race profile.

Terran Bunker — Terran Directorate building
Terran Bunker
Standard Directorate infrastructure with broad operational reliability.
Lattice Bunker — Auralith Concord building
Lattice Bunker
Crystalline infrastructure grown around resonant mineral channels.
Brood Bunker — Varkesh Brood building
Brood Bunker
Organic infrastructure grown from biomass, nerve clusters and hardened carapace.
Assembly Bunker — Synthera Assembly building
Assembly Bunker
Machine infrastructure built from modular processors, forges and self-checking control loops.

More buildings

See all buildings or return to the codex index.

Start a free empire No download. Runs in the browser and on mobile.