Codex · Defenses

Gauss Cannon

Emplazamiento antinaves capitales de gran impacto.

Base stats

Attack
1,100
Shield
200
Hull
3,500

Base values before research and race modifiers. Weapons Technology raises attack, Shielding Technology raises shields and Armour Technology raises hull, each by 10% of the base per level.

Cost to build

Metal
20,000
Crystal
15,000
Deuterium
2,000
Build time
16h

Base shipyard time. Defenses share the shipyard queue, so Shipyard and Nanite Factory levels apply.

Requirements

RequirementTypeLevel
Energy Technology Research 6
Shielding Technology Research 1
Weapons Technology Research 3
Shipyard Planet 6

Every one of these must be met before Gauss Cannon can be ordered.

How each race builds it

The four races share the same defense rules but not the same hardware — each one names and renders it differently, and applies its own combat multipliers from its race profile.

Terran Gauss Cannon — Terran Directorate defense
Terran Gauss Cannon
A conventional defense node designed for dependable layered protection.
Prism Gauss Cannon — Auralith Concord defense
Prism Gauss Cannon
Defense architecture built to bend incoming fire into layered shield fields.
Carapace Gauss Cannon — Varkesh Brood defense
Carapace Gauss Cannon
Static defense bioform grown to absorb punishment and punish close approaches.
Grid Gauss Cannon — Synthera Assembly defense
Grid Gauss Cannon
Predictive defense node linked into machine targeting networks.

More defenses

See all defenses or return to the codex index.

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