Codex · Buildings

Crystal Mine

Precisión para la investigación y la alta tecnología.

What it does

Produce cristal para laboratorios, motores, sondas y sistemas de naves avanzados.

El cristal se convierte enseguida en el cuello de botella de laboratorios, motores, sondas y naves avanzadas. Una buena base de cristal mantiene predecible la investigación posterior.

What it enables

Sostiene las mejoras de investigación, el desbloqueo de naves y la infraestructura de alta tecnología.

⛏ Resource Production Occupies a building field

Cost for level 1

Metal
48
Crystal
24

Building time depends on the planet’s Robotics Factory and Nanite Factory levels and on the universe speed, so it is not a fixed number.

Cost per level

Each level multiplies the previous cost by ×1.5, so each further level gets steadily more expensive the further you push it.

To levelMetalCrystalDeuterium
148240
272360
52431220
101,8469230
1514,0137,0070

Requirements

None — available from the start, with no research or building gate.

How each race builds it

The four races share the same building rules but not the same hardware — each one names and renders it differently, and applies its own combat multipliers from its race profile.

Terran Crystal Mine — Terran Directorate building
Terran Crystal Mine
Standard Directorate infrastructure with broad operational reliability.
Living Crystal Vein — Auralith Concord building
Living Crystal Vein
Crystalline infrastructure grown around resonant mineral channels.
Brood Crystal Mine — Varkesh Brood building
Brood Crystal Mine
Organic infrastructure grown from biomass, nerve clusters and hardened carapace.
Assembly Crystal Mine — Synthera Assembly building
Assembly Crystal Mine
Machine infrastructure built from modular processors, forges and self-checking control loops.

More buildings

See all buildings or return to the codex index.

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